⚄ STREET DICE THE BLOCK / DESIGN STUDIO
Opening collection…

COSMETIC WORKSHOP / PROPOSED COLLECTION

Make every roll your own.

Real 3D visual mesh. Drag to rotate, inspect every face, and export the model.

Opposite faces sum to seven. Preview roll is animation only; it produces no gameplay result. Surface FX are embedded in the dice. Throw FX play during a throw; impact FX play on landing. Faces stay readable at rest. Materials are visual approximations.

POST-MATCH SIGNATURES / PROPOSED RULES

One match. One signature.

Exactly one accolade per competitor, winner or loser. Permanent titles remain separate.

Qualification lab simulated input

Higher priority wins; ties use stable ID order. Rules are proposed. Every referenced stat is flagged as required game telemetry until verified.

Private sample history · last 20

Stored only in this browser. Not real player match history or a server privacy system.

FIVE-SECOND CINEMATIC / SIMULATION

The block remembers.

Opening spotlight: highest-scoring winning player, or all tied leaders. All competitors receive an accolade.

Player point fields are sample stats. Other test counters default to zero; no real match data is implied.

Ready · camera: Third-person5.0s maximum
Each spectator has an independent view.

Compare accolade designs

Recorded qualifying statistics